Generalization for the day… Multitouch is a gimmick for now.
Yes, I said it. Look at all the Windows 7 launch day hardware. What do all those all-in-one PC’s with multitouch have in common? Well, looking at the photos quickly it would seem they all have glossy screens. Really!? As if having touch features on your primary screen wasn’t bad enough they had to make it glossy.
Example Dell’s Studio One 19.
While Apple and the Microsoft Surface along with other research has clearly sparked the entire multitouch movement. Right now is not the time for people to be going crazy and buying these PC’s. Apple is at least being smart about it and only adding it where it makes sense, handheld devices, touch pads, the Magic Mouse. You probably won’t ever see Apple add it to an iMac screen.
On the PC at this point I’d probably tell anyone who asked to fore go the expensive multitouch desktop PC’s and simply buy Wacom’s multitouch tablet.
It’s not even really that the features for multitouch aren’t there in software. Windows 7 and Snow Leopard both have awesome support. Right now at least the hardware just doesn’t match reality when it comes to usability.
Multitouch for desktop PC’s really isn’t going to get anywhere till we have real haptic input via a secondary display surface that can replace both the keyboard and mouse. A good start might be Senseg’s stuff. There was another thing I remember seeing but can’t find the URL at the moment.
Imagine just having a surface below your primary screen that’s a secondary display that replaces your keyboard and mimics the feel close enough. The feedback areas could easily change with what’s being displayed on the secondary display. To the right or left of the on screen keyboard could be an area for your entire hand to control and touch multiple pointers, see 10/GUI.
This is the sort of control surface that’ll replace the mouse and keyboard in time. It’s certainly not going to happen over night, but until the technology really gets to this point, multitouch displays in the primary vertical orientation just don’t make sense.
I honestly don’t know what’s with PC manufacturers, they just don’t seem to get what Apple clearly does. Here’s another example from Dell, their new Adamo XPS laptop. From the looks of it, a pretty amazingly cool piece of hardware. I’d love to know just much time and energy was spent on adding the ridiculous heat sensing strip. What real purpose does this serve? Speaking of strips that serve no purpose Dell yet again with their EdgeTouch on the Z600. Engadget has it right, “makes overcompensated CEOs out of us all”. Why the hell does anyone really need a touch sensitive strip on the right side of the laptop screen that’s going to require some crapware that undoubtedly causes more issues than anything else.
Dell isn’t the only guilty party. It’s not like Toshiba, Sony, HP, you name it have decently designed crap that isn’t just a bunch of plastic. Microsoft Hardware has done their fair share of stupidity as well. Compare the new Apple keyboards which are simple and refined to some Microsoft keyboards and you’ll notice a bunch of extra multimedia buttons those F-Lock functions, you name it. Then each new generation they change what’s included as well as the behavior. My original Natural Pro has a complete different set of buttons than my Entertainment 7000. I prefer the Natural keyboards over Logitech and Apple and just about anything else. Microsoft has an *amazingly* awesome sense for ergonomics far above Apple, that’s for sure (I’m looking at you Mighty Mouse nipple). But they’re far from perfect. I don’t really get why it’s so hard for everyone that isn’t Apple to figure out how to make decent hardware.
There’s probably 2 or 3 well designed and well made machines from both HP, Dell, Sony, hell some even like Lenovo laptops. But the bulk of the crap that’s put out by the industry is rehashed plastic crap that has bloat inside and out.
Jonathan Ive’s was right, it’s not about what you add but what you remove. This doesn’t just apply to the design of the products but the entire product line.
